Movement Bug Fixed!!
Merchant Mirage » Devlog
Turns out the issue with the movement was in the players collider/trigger. When I intended for the engine to pick up the tile as the game object to move to, it was selecting the player as the player collider was set to the same size as the range in which they could move. This is why the player could rotate and look at all the tiles when they weren't in range of movement.
So happy to figure this one out, was annoying me so much the last few days!
Bugs left:
- Merchant Object being destroyed when reloaded after win
- Characters don't spawn in new positions after scene is reloaded
Thanks guys!!
Files
WhiteBox_02.apk 15 MB
Aug 22, 2019
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Merchant Mirage
2D top down, narrative and escapism game based on a small island in our very own Ivars Universe.
Status | In development |
Author | Salty Studios |
Genre | Adventure |
Tags | 2D, Escape Game, island, Pixel Art, salty-studios, Top-Down, tropical, Unity |
More posts
- WhiteBox! Open Testing!Aug 22, 2019
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